namespace = FGE
narrative_event = {
	id = FGE.00010
	title = FGETitle.00010
	desc = FGEDesc.00010
  	picture = GFX_evt_anarchy
	trigger = {
		primary_title = {
			has_title_flag = isimpflag
		}
		#government = muslim_imperial_government
		tier = EMPEROR
		NOT = { religion_group = muslim }
	}
	MTTH = 1
	option = {
	name = FGE.00010A
	ROOT = {
		primary_title =  {
			clr_title_flag = isimpflag
		}
		set_government_type = feudal_government
	}
	}

}